Ustarna meets the group at Lightning Lodge. The stead is a ruin, razed by the Empire years ago. Ashart looks mournfully at the buildings. “I was happy here once,” he tells them, “I remember such laughter with the old priest here, and the herds that once grazed these sacred hills.” He wipes a tear from his eye, “But the Empire took all that away.”
“Grave Hill will be guarded by the Empire, perhaps a half-dozen soldiers. Doblian Dogeaters,” Ashart spits as he mentions their name. “Worship of Many-Breath at the Hill is forbidden, for we use Orlanth’s rites. To get access to the temple we will need to kill them.” He looks over at Leikorl and Ostling, “This work will fall to you. We are too sick to fight.”
Ashart reaches into a bag and pulls out wooden masks. They are carved and painted with images of the Thunder Brothers. “Wear these masks,” Ashart tells them, “So that the Lunars cannot recognize your faces, if any escape. Of course, it would be best if you did not let any escape…”
They may be in a real quandary, for what Ashart is suggesting means an act of rebellion against the Empire, which carries the sentence of death if discovered.
A patrol of a dozen Dogeaters guards Grave Hill. They are on detachment from Red Cow Fort, bivouacked near the foot of the hill itself. At any one time a pair of bored guards keeps watch on the causeway approaching the hill, the others sit around the camp tending to equipment, sleeping or gambling.
The Dogeaters do not expect an attack, discipline is lax, and the guards un-watchful and distracted.
The group sneak fairly close to Grave Hill without detection — this is an area of large barrow mounds, built by the Vingkotling ancestors — but the last 100 yards or so is open ground.
Ashart tells them, “You are the ones who must do the killing, you must choose how it is done. Once the word is given on what, the how is always the job of those with skin in the game.”
The wind comes first. Not the fitful gusts of Fire Season but something summoned, something with intent. Antip stands with his staff raised and his lips moving around Orlanth's old words, and the grass of Grave Hill bends flat before it.
The Dogeaters on watch had no time to wonder at the omen. The gale catches the dust of the causeway and flings it into their faces in stinging fistfuls, grit finding eyes and mouths, turning disciplined soldiers into blind, cursing men. They do what any man does when struck by a sandstorm, they turn their backs to it, hunching their shoulders, blinking away tears, waiting for it to pass.
It does not pass. It is the signal.
Where the Lunar patrol had stood facing the causeway, ready for any approach from the open ground, they now stand with their spines bared. The heroes come at a run, keeping low, the wind screaming past them and carrying their footfalls away before any ear can catch them.
The fight is short and ugly. A rhomphaia is raised too late by a soldier who never sees the blow that takes him down. Javelins meant for distant enemies lay forgotten in their rack while their owners grapple with attackers already inside their guard. Whatever discipline the Doblian Dogeaters prided themselves on, the discipline that had carried them from the shame of Yanafal Tarnils' mauling to the favor of the Red Goddess, counts for nothing when the wind itself has turned traitor and struck at their eyes.
A handful brakes and tries to run, stumbling half-blind through their own overturned camp. They do not get far. Adar is already among them, his iron trident dark and unglamorous next to the bronze of Lunar arms. Three thrusts, three men down, and then it is done. Leikorl the Shadow brutally makes sure no cries are left to carry across the barrows, only the wind, dying now to a whisper, and the old dead of the Vingkotlings watching in silence from their mounds as it had always watched such things, since long before the Empire ever came to Dragon Pass.
Having gained access, Ashart and Ustarna conduct the ceremony atop Grave Hill. They perform the rituals to open the sacred space, so that the Other Side and this world are one, and gods might walk with men. All join in the chants and the calls, for there are no other initiates to do the work.
Whilst Ustarna holds the red cow steady, Ashart slits its throat. As the beast falls to its knees, and then the ground, Ashart carefully watches the spray of blood, pointing out spirals and directions to Ustarna. Then Ashart slices open the cow’s belly and pulls out its entrails. Arm deep in gore he sifts through them, examining them for marks. Signaling to Harvald Far-Strider to help, he takes the entrails and offal to the altar atop Grave Hill and burns them in a fire there, watching the smoke intently as it rises.
He steps aside and confers with Ustarna before speaking.
“The gods have spoken. Wandle is angry and has removed her protection from the Red Cow. Her water will not be safe to drink until we can find the reason for her anger and appease her.”
As Ashart prepares to close the sacred space, a ghostly figure strides up to the hilltop. He wears an ancient bronze panoply and carries an axe and shield of antique design.
Ashart exclaims: “Many-Breath!”
Only the chieftain of the Red Cow usually meets the clan wyter, and then only in the barrow at the base of Grave Hill.
The wyter speaks grim words of prophecy:
The Hero Wars begin,
A great evil comes from the north,
Evil’s steed, Death on leathery wings,
Brother shall turn against brother,
Mother against child,
All in hope to escape the Hunger.
Afterwards Many-Breath’s shade sinks through the earth of Grave Hill, back to his resting place.
“This is a foretelling of the future, of the Hero Wars,” Ashart says. “I must travel to the Old Wind Temple with this news.”
Despite his illness, Ashart takes a horse and leaves.
The rest return home, guided through hidden paths by Harvald.