Spell Description

You become a burst of elemental flames. Until the start of your next turn, you gain the following benefits:

  • You are resistant to fire damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks.
  • You can move through the space of other creatures and ignore difficult terrain. The first time you enter the space of another creature on a turn, it takes 1d6 fire damage.
  • Once during your turn when you roll fire damage, you can maximize the value of one die of fire damage.

Properties

Power level
Level
2
Spell School
Transmutation
Availability
Classes
Druid, Sorcerer, Spellblade, Warlock, Wizard
Available at level up
Details
Range
Self
Casting Time
1 bonus action
Duration
1 round
Components
V, S
Ritual