Session #:
In-game date at the start of the session:
Session notes
Starting point.
We are chilling outside the dwarf door waiting for the Order of the Sun
Main.
While we wait, we are able to join the dwarves in their room, and oh boi they have a large golem thingy.
With the dwarves is a gnome, who seems to be controlling the golem, and near the back of the room next to the gnome is the power core that we've been hunting.
We do the deal, but Sho hands over his sickle instead of the 100pp that we were given, so he kinda pulled a fast one? not really tho? its up in the air.
The Order of the Sun eventually arrives, and the deal happens, yay everyone is happy, except not everyone is happy. The people from the Order have a token to teleport them back to their base, but it will only teleport Vladilena and her lackeys, cause thats the only people they prepared to teleport.
Meaning we've gotta hoof it over to the Order if we wanna be kinda safe. So we do that.
We start out journey, taking a path around to the east and south side of the mountain, and close to the river, where we will eventually find a place to cross and rest at an inn, before making the final trek to the base.
Along the way though, we get ambushed by some drow monks and archers. The monks keep us "in place" while the archers attack us from beyond our vision range, making us easy targets because we don't know where the attacks are coming from.
Sho eventually throws a pebble that has Light on it near the elves so that we can see the attacks coming.
Ending point.
We are near the conclusion of this god awful fight in the dark.
New NPCs we met or found about
In-game date at the end of the session:
To-do list
Additional things to remember later