Description
Chromatic dragonborn as the name implies, came from the Chromatic Dragons. Their types are black, blue, green, red and white. Each chromatic type had differences but they all shared a perspective that put them above others, resulting in evil tendencies. To a good extend, this has passed to their dragonborn descendants. Chromatic dragonborn, feature vibrant scales and their breath weapons are concentrated in single lines of energy.
Genetics
Chromatic dragonborn are often inclined towards evil alignments. That stems from an inner idea of superiority over other creatures, seeing them as lesser.
Reputation
Same as other dragonborn, they are feared warriors and considered a proud and noble race. Within the dragonborn societies, it is known that when something goes wrong, there's a chromatic dragonborn behind it.
Chromatic Dragonborn Traits
As a chromatic dragonborn, you have the following racial traits.
Ability Scores: Increase your Strength or Charisma by 1.
Creature Type: You are a Humanoid.
Size: You are Medium.
Speed: Your walking speed is 30 feet.
Chromatic Ancestry: You have a chromatic dragon ancestor, granting you a special magical affinity. Choose one kind of dragon from the Chromatic Ancestry table. This determines the damage type for your other traits, as shown in the table.
Dragon |
Damage Type |
Black | Acid |
Blue | Lightning |
Green | Poison |
Red | Fire |
White | Cold |
Breath Weapon: When you take the Attack action on your turn, you can replace one of your attacks with an exhalation of magical energy in either a 15-foot Cone or a 30-foot Line that is 5 feet wide (choose the shape each time). Each creature in that area must make a Dexterity saving throw (DC 8 plus your Constitution modifier and Proficiency Bonus). On a failed save, a creature takes 1d10 damage of the type determined by your Draconic Ancestry trait. On a successful save, a creature takes half as much damage. This damage increases by 1d10 when you reach character levels 5 (2d10), 11 (3d10), and 17 (4d10).
You can use your Breath Weapon a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Draconic Resistance: You have resistance to the damage type associated with your Chromatic Ancestry.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.
Languages: Your character can speak, read and write (writing requires INT score 6 or higher) Common and Draconic or one other language of your choice that you and your DM agree is appropriate for your character's backstory. A list of languages and their regions can be found in Languages.