Spell Description

Choose a creature that you can see or hear within 30 feet of you. You swap places with that creature, as long as both locations can support both creatures. If the creature is unwilling or unaware of your intentions, they must make a Constitution saving throw, on a success you teleport next to that creature instead. If they succeed by 5 or more, nothing happens.

At higher levels. For each spell slot level above 2nd, the range increases by 20 feet.



created by Erika

Properties

Power level
Level
2
Spell School
Conjuration
Availability
Classes
Sorcerer, Wizard, Trickery Domain, Arcane Trickster, Great Old One Warlock
Available at level up
Details
Range
Self
Casting Time
1 action
Duration
Instantaneous
Components
S, M (two chess pieces)