1. Quests

18: Interplaner Fiasco

Completed
18:  Interplaner Fiasco header image

tCWYWOZHozwqNrEGWn6Pp54MDXzGDcLPtKHPfD7F.jpgThe plan had been, go to the gnoll world, see what information can be gathered about the mind flayers, return to Humblewood.  That's what Xander Zibbik promised anyway.

Here's what actually happened.  Xander screwed up.  Again. 

The party went to another world, but clearly it wasn't the gnoll's world.  Tasked with finding a sword and shield the party traveled to forest, desert, and mountain to look for these items. mLn9YVmAVAvzVtjz5iaLF3XbgxKyaaHkpLDhujjw.png

Each area was inhabited by an odd array of creatures that the party randomly made up names for these creatures like chuchus, or bokoblins.  Or the one eyed giant a hynox.

The final battle against four shadow beasts proved difficult.  If only one was left alive it let out a howl that resurrected all the beasts and healed all their wounds.  It took some patience but they were able to kill the last two at the same time and win the battle.  After the battle a portal appeared that took them back to Xander.  

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Here is Hyrule Field, the center of the land.  To the north, Hebra Mountains.  East was Gerudo Dessert.  West led to Hyrule Forest.  And south, which was blocked off, was a shadow land.

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