1. Characters

Tormal Faber

Regent

Master Tormal Faber is a figure of both respect and fear within Seregon's intellectual circles. As the Master of Offerman Tower, he presides over one of the city's most important repositories of knowledge. The Tower, a lasting legacy of the Good King Offerman, stands tall in the Upper District, drawing scholars, historians, and those with an appetite for arcane knowledge. With its vast collection of books, scrolls, and maps, Offerman Tower is theoretically open to all accredited individuals, but in reality, navigating the Tower's bureaucracy often requires a bribe—something Master Faber himself is impervious to.

Faber is a man of considerable wealth and influence, his vanity almost as renowned as his knowledge. He is known to be quarrelsome, often engaging in fierce debates with other members of the Assembly and scholars alike. His resistance to bribery makes him a formidable gatekeeper, especially when it comes to the Tower's deepest vaults, rumored to contain tomes of dark sorcery and dangerous secrets. These vaults are heavily guarded and only accessible with Faber's personal approval, making him one of the most powerful and feared individuals in Seregon's intellectual and mystical community.

His sharp mind and unyielding nature have earned him both admiration and resentment, but none can deny that Master Faber is a critical custodian of Seregon's most dangerous and precious knowledge.