Tucked beneath a vibrant canopy of emerald and violet, Matthijs van den Zeil operates one of the most reputable, if eccentric, magic item stalls in the Grand Bazaar. A tall, gaunt man with a mop of graying hair, Matthijs is known for his peculiar habit of wearing an ever-changing collection of enchanted monocles, each granting him a different form of sight—be it detecting illusions, seeing through walls, or even glimpsing into alternate realities. His Arcane Emporium is a treasure trove of magical curiosities, from enchanted rings and spell scrolls to mysterious wands with questionable origins. The stall is cluttered with items suspended on strings, magical lights flickering in jars, and enchanted feathers that float in place, showcasing his latest acquisitions.
Matthijs has a reputation for bargaining shrewdly, with a sharp tongue and a sharper sense of humor. Despite his quirky appearance, he’s a keen businessman with connections to arcane traders from distant lands, often dealing in rare and powerful magic items.
🪙 Magic Items: Common (100–600 gp)
| Name | Description | Standard Price (gp) |
|---|---|---|
| Lantern of Revealing | Reveals invisible creatures or objects within 30 ft. | 250 gp |
| Potion of Climbing | Climbing speed = walking speed for 1 hour. | 100 gp |
| Spell Scroll (1st Level) | 1st-level spell of DM’s choice. | 125 gp |
| Hat of Vermin | Summons harmless vermin for distraction. | 150 gp |
| Cloak of Billowing | Dramatically billows on command. | 300 gp |
| Rope of Mending | Repairs itself when cut. | 200 gp |
| Gloves of Missile Snaring | Reaction to reduce ranged damage. | 500 gp |
| Wand of Smiles | Forces a creature to smile (DC 10 Cha). | 125 gp |
| Potion of Healing | Heals 2d4+2 HP. | 75 gp |
| Driftglobe | Floating light source with Daylight. | 500 gp |
🪙 Magic Items: Uncommon (600–3,000 gp)
Name | Description | Standard Price (gp) |
|---|---|---|
Bag of Holding | Holds 500 lbs. in extra-dimensional space. | 2,000 gp |
Cloak of Protection | +1 to AC and saving throws. | 2,500 gp |
Wand of Magic Detection | Casts Detect Magic 3/day. | 1,200 gp |
Boots of Elvenkind | Advantage on Stealth (Dex). | 1,500 gp |
Bracers of Archery | +2 damage with bows. | 2,200 gp |
Eversmoking Bottle | Heavy smoke fills an area. | 1,800 gp |
Goggles of Night | 60 ft. darkvision. | 1,200 gp |
Ring of Water Walking | Walk across liquids. | 1,500 gp |
+1 Weapon (any) | +1 to attack/damage rolls. | 2,000 gp |
Gauntlets of Ogre Power | Sets Strength to 19. | 2,750 gp |
🪙 Magic Items: Rare (3,000–12,000 gp)
Name | Description | Standard Price (gp) |
|---|---|---|
Belt of Dwarvenkind | Con +2, poison resist, dwarf traits. | 7,500 gp |
Cloak of Displacement | Mirror illusion, grants attack disadvantage. | 9,500 gp |
+2 Shield | +2 bonus to AC. | 8,000 gp |
Staff of the Python | Transforms into a constrictor snake. | 6,500 gp |
Ring of Mind Shielding | Immune to detection & possession. | 5,500 gp |
Amulet of Health | Sets Constitution to 19. | 7,000 gp |
Helm of Teleportation | Cast Teleport (3 charges if attuned, 1 charge otherwise). | 12,000 gp |
Wand of Fireballs | Casts Fireball, holds 7 charges. | 10,500 gp |
Boots of Speed | Doubles speed for 10 min. | 9,000 gp |
Sword of Wounding | 1d4 necrotic damage + prevents healing. | 8,000 gp |
🪙 Magic Items: Very Rare (12,000–30,000 gp)
Name | Description | Standard Price (gp) |
|---|---|---|
Cloak of Invisibility | 2 hours of invisibility/day. | 20,000 gp |
Holy Avenger | +3 weapon, radiant vs fiends/undead. | 30,000 gp |
Rod of Absorption | Absorbs spell energy up to 50 levels. | 22,000 gp |
+3 Plate Armor | +3 AC, exceptional defense. | 26,000 gp |
Staff of Power | Casts powerful spells, +2 to spell attacks. | 25,000 gp |
Vorpal Sword | Decapitates on crit (unless immune). | 30,000 gp |