Proprietor: Elira Stoneshade, an elf with a deep knowledge of the arcane arts, operates Find Your Focus, a shop specializing in magical foci for spellcasters. Each item is designed to enhance a spellcaster’s abilities, whether through increased precision, more potent spells, or unique magical effects. Elira offers personalized guidance, helping sorcerers, wizards, and warlocks discover the perfect focus to amplify their arcane power.

Below is a collection of 50 magical foci, divided into orbs, crystals, rods, staffs, and wands, each with minor magical enhancements to improve spellcasting.

Elira Stoneshade ensures that each item in her shop is uniquely attuned to its owner, helping spellcasters of all types Find Their Focus. From minor boosts to spell attack rolls to special enhancements for elemental spells, these items are crafted for practical use in everyday adventuring and spellcasting.

Updated Pricing for Magic Items

These revised prices reflect a balance between power level, utility, and market availability within a typical mid-to-high magic economy. Rarer effects, passive bonuses, and highly flexible abilities have been adjusted accordingly.


Orbs (10 Total)

Item NameUpdated PriceEffect
Orb of Precision300 gpGrants a +1 bonus to spell attack rolls.
Orb of the Elemental Flow400 gpAllows the caster to change the damage type of one spell per day to fire, cold, or lightning.
Verdant Orb of Growth200 gpOnce per day, allows the caster to cast Druidcraft as a cantrip.
Orb of the Astral Path500 gpGrants advantage on Intelligence (Arcana) checks related to planar travel.
Sunfire Orb500 gpThe caster's fire spells deal +1 damage per damage die.
Orb of the Frozen Tide450 gpOnce per day, the caster can reduce the speed of a creature hit by a cold-based spell by 10 feet for 1 minute.
Orb of Serenity350 gpGrants advantage on concentration checks when maintaining concentration on a spell.
Crystal Orb of Thunder’s Call400 gpOnce per day, a thunder spell cast with this orb forces targets to make their saving throw at disadvantage.
Orb of Shadows600 gpOnce per day, allows the caster to cast Invisibility for 1 minute.
Orb of Temporal Shift750 gpOnce per day, the caster can delay a spell’s effect by up to 1 round.

Crystals (10 Total)

Item NameUpdated PriceEffect
Crystal of the War Mage250 gpGrants a +1 bonus to spell attack rolls.
Soul Crystal500 gpThe caster can regain a 1st-level spell slot once per day.
Arcane Conduit Crystal400 gpOnce per day, when casting a spell, the caster can reroll one damage die and must take the new result.
Crystal of Elemental Resonance500 gpThe caster’s elemental spells (fire, ice, lightning, etc.) deal +1 damage per damage die.
Crystal of Vigor250 gpGrants the caster 1d4 temporary hit points when casting a spell of 2nd level or higher.
Crystal of the Moon’s Embrace300 gpDarkvision is extended by 30 feet when holding this focus.
Thunderstone Crystal750 gpOnce per day, the caster can cause a thunder-based spell to stun a target for 1 round on a failed save.
Crystalline Heart of the Forest450 gpWhen casting a nature-based spell, the caster can summon a small forest animal once per day.
Crystal of Arcane Potency1,000 gpOnce per day, the caster can treat a spell as being cast at one level higher without expending a higher-level slot.
Crystal of Telepathy450 gpThe caster can use telepathy within 60 feet while holding this focus.

Rods (10 Total)

Item NameUpdated PriceEffect
Rod of the Arcane Mind250 gpGrants advantage on Arcana checks while held.
Rod of Spell Striking450 gpGrants a +1 bonus to spell attack rolls.
Rod of Stabilization350 gpWhen making a concentration check, the caster can reroll one failed save once per day.
Rod of Elemental Manipulation500 gpThe caster can reduce the damage of an elemental spell by 1 damage die once per day.
Rod of Temporal Focus750 gpThe caster can delay the casting of a spell by 1 round once per day.
Rod of Healing Flame400 gpOnce per day, the caster can heal 1d8 hit points when casting a fire-based spell.
Rod of Spectral Casting600 gpThe caster can cast spells as if they had ghostly hands, avoiding opportunity attacks.
Rod of Windsong300 gpGrants a +1 bonus to spells related to air or wind.
Rod of Mystical Defense450 gpGrants a +1 bonus to saving throws against spells while held.
Rod of Arcane Harmony1,200 gpOnce per day, the caster can cast two 1st-level spells as a single action.

Staffs (10 Total)

Item NameUpdated PriceEffect
Staff of the Magi’s Hand500 gpGrants Mage Hand as an at-will ability.
Staff of Elemental Wrath1,200 gpWhen casting an elemental spell, the caster can add 1 extra damage die once per day.
Staff of the Silent Whisper450 gpThe caster can cast Silent Image once per day.
Staff of the Mystic Arts800 gpGrants a +1 bonus to spell attack rolls.
Staff of Healing Waters600 gpThe caster can cast Healing Word once per day without expending a spell slot.
Staff of Blazing Sun900 gpOnce per day, the caster can cause a fire spell to deal radiant damage instead of fire damage.
Staff of Shadowstep1,400 gpGrants the ability to cast Misty Step once per day.
Staff of the Woodland Lord400 gpThe caster can cast Entangle once per day.
Staff of Temporal Echoes1,500 gpOnce per day, allows the caster to cast a spell twice (as if casting a twin spell) without using sorcery points.
Staff of the Stormcaller1,100 gpThe caster can call down lightning once per day, dealing 4d6 lightning damage to a single target.

Wands (10 Total)

Item NameUpdated PriceEffect
Wand of the War Mage200 gpGrants a +1 bonus to spell attack rolls.
Wand of Magic Missiles500 gpGrants +1 bonus to damage on Magic Missile spells.
Wand of the Frost400 gpThe caster’s cold spells deal +1 damage per damage die.
Wand of the Firebrand600 gpOnce per day, the caster can add +2 damage to any fire-based spell.
Wand of Arcane Focus250 gpGrants advantage on concentration checks when maintaining a spell.
Wand of the Telepath1,000 gpOnce per day, allows the caster to use Telepathy (120 feet range) for 1 minute.
Wand of Forceful Blows350 gpGrants +1 bonus damage on force-based spells.
Wand of Distant Casting750 gpThe caster’s range for spells is doubled once per day.
Wand of the Watcher700 gpOnce per day, the caster can use Clairvoyance to see through walls for 1 minute.
Wand of the Seeker300 gpThe caster gains a +2 bonus on Perception checks while holding this wand.

These updated prices reflect rarity, power level, and flexibility in gameplay, keeping a balance between useful tools and high-value magic items.