1. Locations

Mozar Vale

The Mozar Vale is a dense, humid jungle region that lies north of Rockport, shrouded in myths and the vibrant chaos of the untamed wilds. Known for its oppressive heat, labyrinthine waterways, and ancient ruins, the vale holds both danger and allure. This enigmatic region is said to be the resting place of the Lost City of Nirnaeth and the Sacred Caverns of Moz, making it a magnet for treasure hunters and scholars alike. However, the untamed nature of the vale ensures that only the bold—or the foolish—venture into its depths.


Key Features of the Mozar Vale

1. Rivers and Waterways

The Mozar Vale is defined by its two main rivers and the myriad smaller waterways and swamps that branch from them.

  • The Gaz River:
    The Gaz is the larger of the two rivers, cutting a wide, meandering path through the heart of the vale. Its dark, sluggish waters are choked with moss-covered logs and teeming with dangerous wildlife, including crocodiles and venomous serpents. At dusk, strange lights are often seen floating above the river, thought by some to be spirits or will-o'-wisps.

  • The Zhund Moz River:
    The Zhund Moz is narrower and faster flowing than the Gaz. It originates deep within the jungle and is thought to pass close to the Sacred Caves of Moz. The river's rapids make it treacherous to navigate, but its clear waters reveal glimmers of golden silt—possibly a sign of Nirnaeth’s fabled riches.

  • Swamps and Marshes:
    Between the rivers, low-lying areas are transformed into fetid swamps, particularly during the rainy season. The marshlands are difficult to traverse, with patches of quicksand and dense tangles of mangroves hiding predatory beasts like giant frogs, carnivorous plants, and even rumored swamp-dwelling undead.


2. Trails and Roads

The jungle is crisscrossed by ancient trails carved by the Moz people in ages past. These paths, though overgrown, are still used by brave traders and the nomadic beastmen tribes.

  • Ancient Trade Routes:
    Narrow, winding paths connect the ruins scattered across the vale. These trails are often marked by stone obelisks or carved waystones, though many are eroded beyond recognition. Travelers risk ambushes by jungle predators or the beastmen who claim the vale as their domain.

  • The High Risk Jungle Trader Network:
    A loose affiliation of daring merchants runs goods through the vale, trading rare jungle spices, narcotic plants, and exotic animal pelts. They rely on their knowledge of the terrain and hired mercenaries to survive the region’s many hazards.


3. The Sacred Ruins

The vale is littered with the remains of the ancient Moz civilization, though few structures remain intact after centuries of neglect and the encroaching jungle.

  • Lost City of Nirnaeth:
    Deep in the heart of the vale lies what is believed to be the ruins of Nirnaeth, the once-glorious city of the Moz. Only fragments of its majestic architecture remain visible, buried beneath the jungle canopy. Explorers report vine-covered obelisks, broken aqueducts, and eerie carvings that glow faintly under moonlight.

  • Sacred Caverns of Moz:
    Sacred Caves are a labyrinth of natural and carved chambers once used by the Moz rulers as a crypt and a ceremonial site.

4. Beastmen Tribes

The vale is home to numerous tribes of beastmen, savage humanoids with animalistic features.

  • Tribal Society:
    The beastmen are divided into clans, each with its own totems and territory. The most powerful clan is the Skullfang Tribe, known for its use of necromancy and its reverence for the Sacred Caves of Moz.

  • Shamanic Practices:
    The beastmen’s shamans are feared and respected, wielding primal magic drawn from the jungle’s spirit world. They often clash with adventurers and traders who trespass into their sacred lands.


5. Dangers of the Vale

The Mozar Vale is fraught with hazards that challenge even the most experienced adventurers.

  • Predatory Wildlife:
    The jungle teems with danger, from swarms of biting insects to giant spiders and stealthy panthers. The waterways hide giant constrictor snakes and schools of flesh-eating fish.

  • Diseases:
    The oppressive humidity and myriad biting insects make diseases like jungle fever a constant threat. Without magical protection or herbal remedies, even the hardiest explorers may fall victim to sickness.

  • Curses and Hauntings:
    The ruins of Nirnaeth are rumored to be cursed, and many who venture too close report whispers, shadowy figures, and an overwhelming sense of despair. Whether these are the remnants of ancient Moz magic or tricks of the mind is unclear.


The Mozar Vale is a region brimming with intrigue, danger, and the promise of untold riches. Its lush jungles and haunting ruins make it a perfect setting for adventurers seeking both peril and glory.