Magical consumables were single use items that produced a magical effect when used, and often crafted using magical Substances or synthesized through Alchemy and Spellcraft. Common examples of such items included potions, scrolls, and magical foods or dusts. Once activated by drinking, reading, or applying, the item delivered its effect and was then consumed. These items were usually light and easy to carry, which made them practical for short term needs.
In practice, consumables were used to heal wounds, cast spells, resist damage, or escape danger. They allowed adventurers to respond quickly to unexpected situations without relying on their own spells or abilities. Because they were limited in number and could not be reused, careful planning was often required to decide when to use them. Although temporary, consumables provided useful support and could make a difference in difficult encounters.