Description and Atmosphere:

A sleepy fishing town forever stuck in the shadow of its neighbor, the Merk Stone Mine.

The mine is a gash in the earth, filled with Merk ore and whispers of darkness. The Iskristy prospectors have been claiming it's haunted by the spirits of miners trapped by greed, while others speak of an even deeper, older evil, stirring in the depths. 

Society and Culture:

Population:

1,400

50% Felani | 30% Duchai | 20% Ronayu, Diovani, Hadeeb, Sajani and others
Locals | Mostly immigrants and prospectors | Locals, immigrants, merchants & travelers

Governance:

Like most MnSobek settlements, they are guided by the elders of their tribe. Chief among them are the Elder of the Hunt, the Elder of the Faith, and the Elder of the Land. Governance is a communal endeavor guided by the most respected and most involved among the tribe.  

Culture:

Varash is caught between its sleepy past and an uncertain future: As more and more prospectors from Iskristy are filling this sleepy town with the promises of fortunes (or perhaps disaster), some of the locals are beginning to show signs of resistance to the way their once peaceful fishing town has been changing.

History and Significance:

Significance and Economy:

WIP.

Conflicts:

There are no current active conflicts.

History:

WIP. 

Additional Details:

Transportation:

Ships from across the Sunset Sea, as well as land travel from Falchion or Caratan, as well as coastal roads or ship travel from the rest of the independent cities.

Flora and Fauna:

See Sunset Coast.