The Periphery
We stand on the periphery of total annihilation. A small glimmer of hope resides in the world, frail and weak to the strains of daily life. Nurture it, and it shall glow.
The Periphery is a setting for SF2e where things are grim and gritty, gods are cruel and demanding masters, and destruction is assured. The world will end, unless someone dies to save it.
Expected themes; hopeless and desolate landscapes, strange and distorted realms, a hundred different pocket dimensions and personal hells, capitalism, futility, transhumanism, scifi-fantasy, eldritch horror beyond understanding, cool elves with cooler laser guns, war, brotherhood, terrible fathers and worse mothers, and the comedy of it all.
Characters of the initial Periphery campaign will be dual-classed, ancestry paragon, free archetype PF2e+SF2e player characters of second level. They will achieve greater heights through milestone levelling.
In terms of story, player characters (PCs) will be folk who were born on or ended up on the planet Ethos.This is a dead end for most people in the Periphery, however they came across subtle messaging or an outright invitation by a member of the Dawn's Aegis to join on Captain Seraphim 's maiden journey on a secret spaceflight route that might finally carve a way out of the Canorous system and into a safer, more free star system where they are free to plot Kinndra Baudelaire's demise. Each character will have an opinion of, a stake in, and an allegiance to a Family of the Revered Host, though it may be of obligation.
Players are expected to understand these terms prior to session 1, hence the wiki where many things can be clicked. I encourage clicking around to see if there is either additional information or a link to something else for your understanding.