1. Characters

Elira Voss

Captain

Captain Elira Voss is the head of security at Hollow King Claim, a human officer in Iron Gospel Railway service who commands the guards, patrols, gate watches, and response teams that keep the mine, stronghold, and overseer’s compound from collapsing into total lawless chaos. In a company increasingly defined by rifles, powder, and industrial brutality, Elira is a strange relic: a woman in plate and mail who carries a longsword at her hip and treats firearms as ugly, dishonourable necessities at best and coward’s tools at worst.

She sees herself not as a hired thug or company enforcer, but as a true knight — protector of order, defender of the weak, keeper of vows, and sword of rightful authority. In another land or age, perhaps she might have worn a noble crest and ridden beneath banners. Instead, she stalks the timber palisades and mine roads of Hollow King Claim in polished armour, enforcing discipline for an overblown dwarven fool playing lord in a stolen little kingdom.

And, to her private shame, she rather loves it.

Personality

Wants
To impose real order, discipline, and honour on Hollow King Claim and make it worthy of the ideals she claims to serve.

To prove that a blade, a strong arm, and a noble code still mean something in a world ruled by rifles and industry.

To protect workers and innocents from the worst excesses of the Iron Gospel, even if she must disguise that instinct as “maintaining stability.”

To continue living in this strange little fantasy of courtly duty and frontier knighthood without admitting how much it has become part of her identity.

Quirks
Refuses to sit in the overseer’s presence unless specifically ordered, standing as though in a royal court.

Keeps her armour obsessively maintained, polishing it even after patrols through soot, rain, and mine dust.

Uses formal titles constantly: “Master Smith,” “Mistress Quartermaster,” “Overseer,” “Goodman,” “Goodwife.”

Trains with the sword at dawn every day, regardless of weather or exhaustion.

Visibly scowls whenever someone hands her a firearm, as though it smells bad.

Has a habit of touching two fingers to her breast before giving her word, like an old knightly oath gesture.