The City of Tusk is a unique place in the Silver Dominion, located in the Land of House Tusk, a province in the northern parts of the Dominion. Once a small settlement of the Tusk clan before they joined the Dominion, the city has grown over the years into a hub for rugged and hardened survivalists. The city is situated at the edge of the vast wilderness known as the Neverending Badlands, which is a rough and dangerous region. The inhabitants of Tusk have learned to live with the harsh environment, and their way of life reflects this. They are tough and resilient, with a no-nonsense approach to everything they do.
House Tusk, the ruling family of the land, remains in charge of the city with an iron fist. They have invested heavily in maintaining the stronghold of Grimstorm, an ancient Kalamar fortress that now belongs to the Silver Dominion. The fortress is strategically located to defend the Dominion borders, and House Tusk takes great pride in its upkeep. Despite being part of the Silver Dominion, the people of Tusk have a unique way of life that sets them apart from the rest of the Dominion. Chivalry is a tough commodity to find in this region, and the inhabitants prefer to rely on their strength and survival skills. They are a self-sufficient people, with their own ways of farming, hunting, and trade.
The city itself is small, with only a few thousand inhabitants. Most of the buildings are made of stone and wood, with a few larger structures such as the keep and the barracks. There are a handful of shops and taverns, catering mostly to the needs of the locals. The people of Tusk are known for their skills as craftsmen, especially in metalworking and blacksmithing. They are also renowned for their horsemanship, with many of them being skilled riders and breeders of horses. The city hosts an annual horse race that attracts participants from all over the Silver Dominion.
Life in Tusk is not easy, but the people here have learned to thrive in the harsh environment. They are a proud and resilient people, fiercely loyal to their clan and their way of life. While they may seem rough and uncivilized to outsiders, they are a tightly knit community that takes care of its own.
Places of interest.
- The Black Wolf Inn: A popular establishment for travelers and adventurers alike. The owner, Ingrid Boarbane, is a fierce warrior who once led her own band of
raiders before settling down to run the inn. The inn offers comfortable
accommodations and hearty meals, as well as a place for adventurers to
gather and exchange stories.
- The Raven's Nest: A small shop that specializes in rare and exotic
goods. The owner, Eirik Raveneye, is a mysterious figure who is said to
have traveled to many distant lands in search of his wares. The shop
offers items such as exotic spices, rare potions, and magical artifacts.
- The Broken Shield: A tavern that caters to the rougher clientele of
House Tusk. The owner, Ulf the Unbreakable, is a former mercenary who
retired to run the tavern. The Broken Shield offers cheap ale and a
rowdy atmosphere, attracting many of the city's less savory characters.
- The Ribcage Arena: A large, circular arena where barbarians from all over
the Silver Dominion come to fight and prove their worth. It was built by
the current owner, Marko "The Mammoth" Tusk, a former champion of the
arena himself. The Ribcage Arena attracts many visitors, and some even
travel from far away to witness the fierce battles.
- The House of War: This is the training ground for House Tusk's army.
Here, warriors are trained in hand-to-hand combat, archery, and
swordsmanship. The House of War is a place of discipline and tradition,
where young men and women learn the skills necessary to become fierce
and honorable warriors.
- The Hall of Ancestors: This is a great hall that serves as a tribute to the ancestors of House Tusk. The hall is filled with statues, tapestries, and relics from the past, including weapons and armor that have been passed down from generation to generation.