Geography
The land that enshrouds Loch Bán is mostly flat, as geographical terms go. Although on foot the story is a bit different with many small hills seemingly wrenched up from the earth by the twisted roots of the evil oaks towering over the roads. This means that leaving the Menhir Ways is often more dangerous not simply because of fey and fell beast, but because the terrain is treacherous. A bó or horse could easily break its leg in the slithering roots and more than one traveler has tripped, disappearing down a slope and into the dark forest to fate unknown.
There are a few greater hills that tower up over the trees, most of these topped with Raths and caer of ancient past, now home to things that haunt, rather than live, within their walls. On the opposite side of the geographical coin there are also a few flat, grassy clearings where small barrows or menhir henges were erected centuries ago. Every edifice of man is toppled, overgrown and moss-ridden.
History
The region was originally colonized in AoS 2300, with many small caern-hearths spreading out across the forest. What few records remain of that time describe the area as verdant and green, untouched by the silence that now haunts it with an abundance of noisy life. It was not until 2362 that the primary settlement, the caern-rath North-the-Lake, was founded and erected just north of the loch.
When The Wounding of the Good Son stole the Age of Summer from the peoples of the Inisa, the forest darkened. It was imperceptible, gradual, many of the records say. Before anyone could realize the woods had become twisted and dark, fey-haunted and infested with night-fiends. The people of the region became reclusive, almost diminished in their nature. They took upon themselves the quiet and the stoicism of their homeland.
When the War of Spears came to An Coillte Ciúin by way of Lwyg-Rath, it found a solemn, but steadfast people. Fighting them was a bitter affair both because the soldiers of Lwyg-Rath had difficulty navigating the land in war time, but because it seems the quiet reverence the people of the region gave Loch Bán afforded them some favor with the White Lady. The enemy was harrowed day and night by vicious fey. But, they would not be denied. Eventually they took North-the-Lake, who would then go back to earn its freedom in a cunning reversal.
An Coillte Ciúin did not seem to care about the blood spilled on its soil. Even long after the War of Spears and the dozens or hundreds of battles fought through past five decades the woods remain silent and brooding. Like some ponderous fiend glaring out over the western shore, one can't help but feel that An Coillte Ciúin is always watching and waiting.
The forests around the loch remain in this way even in the Age of Discovery. This is not necessarily despite a parlay between the Council of the Teanga Beithir and the White Lady in which the Ard Righ of the time brokered what has become known as the Pale Serpent pact. Essentially, the peoples living in An Coillte Ciúin cannot overly tax the land and any expansions or new settlements must first receive the blessings of the White Lady. In return, the White Lady keeps the forest's more bizarre denizens from preying on mortal-kin.
While the realms around Loch Bán are safer, with people moving and growing between the new caern-hearths constructed along the coast following the destruction of many in the Year of Invasions, they are no less eerie. The forest, while serene, can still be dark and distressingly quiet. Many claim to still feel watched as they not only travel, but merely live, under the boughs of the Silent-Weald. Perhaps, agents of the White Lady still stalk the lanes and hedgerows, ensuring the mortals keep their word.