17th Dravago, 999 YK
- Reverse ambush continue!
- They take down the minotaurs, and then spend some time harvesting their corpses for useful parts.
- Bhaltair sends some tremor signs at Valaari, and then comments that the minotaurs were doing something similar, communicating via the sounds.
- Warren loots the camouflaged sheet from one of the minotaurs
- They proceed and encounter the same weird old lady they saw previously, with the demon horse.
- Valaari identifies that this woman is probably a Night Hag, the closest thing to a neutral fiend that they're likely to meet. The horse is likely a Nightmare, they have a special bond with night hags.
- Bhaltair knows about the hags of the Eldeen Reaches, but they know them as native fey. A demon hag is weird!
- Valaari consents to them speaking to the hag, they're worried that the hag is following them, but instructs everyone to avoid pissing them off. Including the horse, which is a sapient creature.
- They approach, and the hag calls them over and offers to sell them drugs. Runmae reflexively tells them not to buy drugs (she was a cop).
- The hag introduces herself as Sora Jabra! The horse is named Dreamy.
- Valaari mentions that they can't imagine she gets many customers here? Was she expecting someone?
- Sora Jabra explains that she frequently relocates, hanging out in Graywall, near the major settlements and in The Immeasurable Market.
- She shows them a bunch of lotions and potions, and also mentions that her Heartstone can cure any afflcition.
- She wants items of equivalent value to what they want, though she'll also accept their dreams or memories.
- Runmae has scruples about buying drugs from a weird old lady in the Labyrinth. Naze and Bhaltair also aren't into it.
- Warren wants the Sixfingered Elixir. He trades his next dream for it.
- Warren also asks about his teeth. Sora Jabra (with consent), pries open his mouth with her hands to get a better look, and tells him he can just shove those bad boys back in there. They'll be a bit flappy but it's better than nothing, right?
- Runmae also trades a dream for something, a Pucker Pickle.
- Valaari asks if Sora Jabra always sets up in this spot, but she doesn't. She just picks a place with good vibes every time she comes.
- Valaari also asks if she gets many customers, she says it depends on the day.
- They thank Sora Jabra and Dreamy for their time, and they move on.
- They travel for the rest of the day, arriving at the rough location of Kastar Dar.
- They set up camp and rest, while Naze treats their wounds. Bhaltair senses portals, but detects a bunch of them.
18th Dravago, 999 YK
- Warren loses two more teeth.
- They wander around, looking in caves and trying to find a Kastar patrol into the afternoon.
- They are all suddenly struck by a weird feeling, like an ancient anxiety awaking inside of them.
- Valaari comments on it, and they all confirm they feel it too.
- Runmae notices a slight tremor in the ground, very faint.
- She asks Bhaltair if it's anything they know about, with their Tremor Signs spell. It is not.
- Valaari thinks something big is nearby, for them to feel it.
- Bhaltair kneels down and focuses on the vibration, and observes it seems to be building in intensity. Maybe many feet running?
- Valaari starts looking for shelter, perhaps climbing the walls? Bhaltair freezes, concerned that maybe something could sense them moving?
- Bhaltair picks up a small stone and throws it ahead of them.
- A landslide happens. Oops.
- After the dust clears, the landslide stands up and rumbles at them aggressively. Uh oh.
- "We just woke them up, guys"
- Runmae trips the golem, and it responds by pushing her over and then making the ground explode.
- Bhaltair casts Translate and understands its rumbling. it is screaming. it's very upset.
- Warren chugs their Sixfinger Potion and then climbs the wall of the Labyrinth. On the other side of the wall, he sees a group of identically dressed people sprinting to investigate the explosion.
- Warren leaps off the wall and runs over, and one of the other group freeze when they see him.
- The party begin to flee. The other group beckon for the group to follow them through a crack in the wall.
- They follow the Kastar, who lead them away. The golem chases them, running through the walls of the Labyrinth.
- The Kastar lead the party away, and then the lead one runs directly through the wall of the Labyrinth. The others all follow, and only Naze hesitates.
- It's an illusion! It leads to a tunnel, with Celestial script carved into the walls. They can see out into the Labyrinth, but nothing can see in!
- The dwarf shushes the party, and they all hunker down. They wait for the rampaging golem to leave.