KARMA
Karma is a type of currency carried by players and granted for services to the community.
GENERAL
- Sales Tax: 10%
- Transfer Tax: 10%
GENESYS
- Mana Generation Rate: Players gain 1 mana per 1 Karma
- Settlement Conversion Rate: 50 to 1 mana
- XP Conversion Rate: 1 Karma to 1 XP
- Gold Conversion Rate : 1 Karma to 1 million
D&D
- Gold Conversion Rate: 1 Karma to 100 GP
- Level Conversion Rate: 100 Karma to 1 Level
Standard Rewards
- +50 Karma for boosting the server
- +50 Karma for GMing a game session
- +1 Karma for playing a game as a PC or NPC
- +2 for updating campaign entries (Characters, location, etc)
- +5 Karma for writing a Session Journal/Log
Referral Rewards
Members earn these rewards when the server is actively recruiting. WE ARE CURRENTLY ACTIVELY RECRUITING.
In order to prevent the server population from growing out of control, when the server is not recruiting, these rewards are not granted. Criteria for rewards may change at any time.
Advertising on Social Media/F-List
Activation: Granted when you post an advertisement for this campaign community on a social media service such as Reddit, Twitter, F-list or a Discord Server.
Limit: This is granted once per service per week. Do not spam or post in channels, server or reddits where other members have already posted.
Reward: +10 Karma for each service/channel per week.
Example: Posting to Twitter and Reddit once per week grants +20 Karma.
New Player
Activation: Granted when the new player schedules a game with a complete character sheet. Multiple players can gain this referral by helping a recruit, or recruiting via advertisements.
Reward: Both the recruiters and new player gain +10 Karma
New GM
Activation: When the GM has completed their first game.
Reward: Recruiter gains 25 Karma, and the GM gains an additions 25 Karma (ontop of running a game)
New Content
Content includes: Talents, Signature Paths, Items, Rules, etc usable by players and GMs.
Activation: After content has been approved by a majority vote by all Editors.
Reward: Approximately 50 Karma per 1500 words (at 500 words/hr, roughly equivalent to GMing a game)
Caveat: If the content is not immediately useful beyond just your character, then this will not be rewarded.
Power and Mana Limits
GMs can choose to limit the amount of mana spent, power tiers, or any combination thereof when running a session.
TRANSFER TAX
To prevent floods of Karma and hoarding, there will be a 1% transfer tax when Karma is traded between individuals.
LIVING CURRENCY
Karma is a living currency. As the server grows, Karma rewards, Conversion Ratios, Karmic Investiture Taxes and Transfer Taxes will be adjusted so gameplay does not become too trivial.
ACCOUNTING
Players are expected to keep track of their own karma and how much they've earned, by tallying up their own hours and contributions.
In the event of a Karma discrepancy or dispute, Discord and Kanka logs will be audited to provide an accurate counting.
Those caught deliberately cheating will naturally have their Karma set to 0 and it will be determined by the server owner whether they are banned from the server.
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