1. Races

Star Spawn Grue

 
Star Spawn Grue
MTF
Small aberration, lawful evil
 
Armor Class 11
Hit Points 17 (5d6)
Speed 30 ft.
 
STR DEX CON INT WIS CHA
6 (-2) 13 (+1) 10 (+0) 9 (-1) 11 (+0) 6 (-2)
 
Damage Immunities psychic
Senses darkvision 60 ft., passive Perception 10
Languages Deep Speech
Challenge1/4 (50 XP)
 
Aura of Madness.

Creatures within 20 feet of the grue that aren't aberrations have disadvantage on saving throws, as well as on attack rolls against creatures other than a star spawn grue.

Actions
Confounding Bite.

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) piercing damage, and the target must succeed on a DC 10 Wisdom saving throw or attack rolls against it have advantage until the start of the grue's next turn.

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