- Acrobatics: Training in gymnastic exercises, with increased capacity for gracefully jumping, rolling, and tumbling. Can be used to swiftly traverse otherwise difficult terrain.
- Balance: Practice in keeping on one’s feet, despite uncertain ground, pools of slippery unguents, or treacherous walkways.
- Dodge: Capacity for avoiding injury or accident through quick movements designed to sidestep the danger. Can be used to defend yourself in combat against melee and ranged Attacks. While the unaugmented cannot directly dodge bullets, they can avoid being shot by swiftly removing themselves from the line of fire.
Sometimes the only way to avoid an attack, or survive an accident, is to not be there when it happens; Reflexes represents this ability as well as physical adroitness in general. Often this is enough to mitigate an injury, and sometimes it can mean the difference between disaster and triumph. Some who hone this skill learn to respond through muscle memory before they even fully recognise a threat.