Forbidding ruins in the dead of night, or an abandoned manufactorum are both Dark. Travelling in darkness can greatly impede your abilities — or aid clandestine pursuits. A Dark Zone has the following effects:

  • While in the Zone, you can use the environmental conditions to Hide and have Advantage on Stealth (Hide) Tests.
  • Awareness (Sight) Tests to see creatures, objects, or details only succeed on a 01–05.
  • Ranged Tests to target anyone in the Zone only succeed on a 01–05.

You have Disadvantage on Dexterity, Melee, Reflexes, and Tech Tests, or any Tests that would be affected by the absence of light. An area in shadow but with some illumination is Poorly Lit instead of Dark.

You can still shoot out of the Zone into an illuminated Zone with no penalty.

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