Beings of incredible stature that were early creations of the Deities. Most were established on a land mass on the northwestern tip of Yldorin. Also present here were conduits of Chaos. Their proximity during their evolution and development led to distinct subraces (Stone Giants, Frost Giants, etc.) The land mass was split and the islands separated by Beskem when the subraces began warring with one another and humanity (Duvonte).
If dragons are über-monstrosities, then giants are über-humanoids. However, while dragons have broader interests than most monstrosities do, giants’ interests tend to be narrower than those of most humanoids, and they’re tightly dictated by their species and their place in the Ordning—the giants’ status hierarchy. In terms of social ideology, giants are chiefly interested in their relationships with other giants, and this impinges upon humanoid society only to the extent that giants need to claim humanoids’ territory, humanoids’ wealth, humanoids’ food supplies, or rulership over a humanoid group in order to establish their intragigantic status. In other words, giants’ goals revolve around rivalries, and when this makes them the villains, it’s usually because of the collateral damage they’re causing around them. (TMKWTAD)