Hill Giant Stats
They’re stupid, mean, undisciplined, and aggressive. Barely sentient, they’re driven by instinct and impulse. Of course they’re going to charge and bash. But with a speed of 40 feet and a reach of 10 feet, they’re unable to reach an enemy who’s more than 50 feet away. If you’re a hill giant, and you see a target 100 feet away from you, which would you rather do: Dash toward them so that you can bash next round, or pick up a rock and throw it as you approach? Hill giants don’t have the patience to wait until they’re within melee reach to start fighting. They start walking toward their prey immediately, then pick up a rock (assuming one’s available—if the party is in the hill giant’s own territory, one will be) and throw it.I Range is irrelevant: If its target is more than 60 feet away, a hill giant will still throw a rock, even though it rolls with disadvantage, because it’s just that bad-tempered. Once the hill giant starts its turn within 50 feet of its target, though, it closes the distance and switches to bashing. (TMKWTD)