Small Monstrocity, Neutral Evil
Armor Class: 13 (Natural Armor)
Hit Points: 10 (4d6+4)
Speed: 30 ft.
| STRENGTH | DEXTERITY | CONSTITUTION | INTELLIGENCE | WISDOM | CHARISMA |
| 7 | 12 | 12 | 5 | 6 | 5 |
(-2) | (+1) | (+1) | (-3) | (-2) | (+3) |
Damage Immunities: Poison
Damage Resistances: Bludgeoning, Piercing, & Slashing while in Dim Light or Darkness
Condition Immunities: Poisoned, Diseased, Charmed
Senses: Darkvision 60 ft., Passive Perception 8
Languages: None
Challenge: 1/4 (50 XP)
Proficiency Bonus: +1
Shrouded Swarm Tactics. The Shroudborn gain a +2 bonus to attack rolls against a creature if at least one of the Shroudborn's allies is within 5 feet of the creature and the ally isn't incapacitated. For each ally within range, an additional +2 bonus is awarded. The Shroudborn otherwise have disadvantage on attack rolls.
Actions:
Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 6 (1d10 + 1) piercing damage.