1. Creatures

Shroud Warrior

Medium Monstrosity, Neutral Evil
Armor Class: 15 (Natural Armor)
Hit Points: 10 (6d8+?)
Speed: 30 ft.
STRENGTHDEXTERITYCONSTITUTIONINTELLIGENCEWISDOMCHARISMA
161014111310

(+3)

(0)

(+2)

(0)

(+1)

(0)


Skills: Survival +3
Damage Immunities: Poison
Damage Resistances: Bludgeoning, Piercing, & Slashing while in Dim Light or Darkness
Condition Immunities: Poisoned, Diseased, Charmed
Senses: Darkvision 60 ft., Passive Perception 11
Languages: Understands but cannot Speak, language appropriate to their life before corruption
Challenge: 2 (450 XP)
Proficiency Bonus: +2

Rising Anger. The Shroudborn is engrossed in anger. When another creature attacks the Shroudborn, it gains a +2 bonus to attack rolls against a creature for every creature that has attacked it in the round. If no creature has attacked it, it becomes confused and instead has disadvantage on attack rolls.

Actions:
Multiattack. The Shroudborn makes two Longsword attacks per turn.

Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.

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