1. Characters

Altano Turuist

Vigilant of Stendarr

Believes Ox still needs to be cured of Daedric influence.

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Character Info

Took part in the Tournament, lost to Ox in the fight.

Functions as a Vengeance Paladin.

Altano Statblock

Medium Humanoid (Bosmer), Chaotic Good/Evil
Armor Class: 18 (Vigilant Chain Robes & Shield)
Hit Points: 67 (6d10+18)
Speed: 35 ft.
STRENGTHDEXTERITYCONSTITUTIONINTELLIGENCEWISDOMCHARISMA
19916151015

(+4)

(-1)

(+3)

(+2)

(0)

(+2)


Saves: Strength +7, Wisdom +3, Charisma +5
Skills: Athletics +7, Intimidation +5, Persuasion +5, Religion +4
Damage Vulnerabilities: none
Damage Immunities: none
Damage Resistances: Poison
Condition Immunities: none
Senses: Darkvision 60 ft., Passive Perception 10
Languages: Tamrielic, Aldmeri, Bosmeri
Challenge: 6 (2,300 XP)
Proficiency Bonus: +3

Fey Ancestry. You have advantage on saving throws against being charmed and magic cannot put you to sleep.

Lay on Hands (30/30). Your blessed touch can heal wounds. You have a pool of healing power that replenishes when you take a long rest. With that pool, you can restore hit points. As an action, you can alternatively expend 5 hp in healing to cure the target of one disease or neutralize one poison. This feature has no effect on undead or constructs.

Aura of Protection. Whenever Altano or a frieldy creature within 10 ft. of him must make a saving throw, he or said creatures gain a bonus to the saving throw equal to Altano's Charisma modifier.

Relentless Avenger. Altano's supernatural focus helps him close off a foe's retreat. When he hits a creature with an opportunity attack, he can move up to half his speed immediately after the attack as a part of the same reaction. This movement does not provoke other attacks of opportunity.

Dueling. When wielding a melee weapon in one hand and no other weapons in another hand, Altano gains a +2 bonus to damage rolls with that weapon.

Spellcasting. Altano can cast the following spells, using his Charisma (DC 13, +5 on spell attacks) as their spellcasting ability.

  • Cantrips (at will):  Guidance, Thaumaturgy, Word of Radiance
  • 1st Level (4 slots): Bless, Command, Divine Favor, Protection from Evil and Good, Sanctuary, Searing Smite, Shield of Fate
  • 2nd Level (3 slots): Branding Smite, Lesser Restoration, Shining Smite, Zone of Truth

Actions:

Multiattack. Altano can make two attacks per turn with his attack action.

Stendarr's Sword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d8+6) slashing damage.

Level 1 Divine Smite. As a part of a successful attack, bonus 9 (2d8) radiant damage. An additional 1d8 may be rolled if the target is an Undead or a Fiend.

Level 2 Divine Smite. As a part of a successful attack, bonus 14 (3d8) radiant damage. An additional 1d8 may be rolled if the target is an Undead or a Fiend.
Bonus Actions:

Vow of Enmity. Altano can utter a vow of enmity against a creature he can see within 10 ft. of him, using his Channel Divinity. He gains advantage on attack rolls against the creature for 1 minute, or until it falls unconscious or drops to 0 HP.

"May Stendarr have mercy on your soul, for the Vigil has none to spare."