1. Creatures

Kuromaru

Large Daedra (Oni), Chaotic Evil
Armor Class: 16 (Chain Mail)
Hit Points: 91 (11d8+33)
Speed: 40 ft.
STRENGTHDEXTERITYCONSTITUTIONINTELLIGENCEWISDOMCHARISMA
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(0)

(0)

(+3)

(+3)

(+1)

(+4)


Saves: Dexterity +3, Constitution +6, Charisma +7
Skills: Arcana +6, Deception +10, Perception +4
Damage Immunities: Necrotic
Damage Resistance: Bludgeoning, Piercing, & Slashing from non-magical, non-silvered weapons.
Damage Vulnerabilities: Radiant
Condition Immunities: Charmed
Senses: Darkvision 60 ft., Passive Perception 14
Languages: Akaviri, Tamrielic,  Daedric
Challenge: 7 (2,900 XP)
Proficiency Bonus: +3

Innate Spellcasting. The Oni's innate spellcasting ability is Charisma (spell save DC 13, spell attack +5). The Oni can innately cast the following spells, requiring no material components:

At Will: Darkness, Invisibility, Toll The Dead

1/Day each: Enervation, False Life, Shadow of Sithis, Silence

Magic Weapons. The Oni's weapon attacks are magical. Additionally, Black Oni use Charisma instead of Strength or Dexterity for Attack and Damage rolls.

Regeneration. The Oni regains 10 hit points at the start of its turn if it has at least 1 hit point.

Actions:

Multiattack. The Oni makes two attacks, either with its claws or its Greatmace.

Claw (Oni form only). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.

Daedric Fanged Greatmace. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8+7) bludgeoning damage plus 5 (1d8) piercing damage.

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