| STRENGTH | DEXTERITY | CONSTITUTION | INTELLIGENCE | WISDOM | CHARISMA |
| 19 | 7 | 17 | 11 | 15 | 17 |
(+4) | (-2) | (+3) | (0) | (+2) | (+3) |
Innate Spellcasting. The Oni's innate spellcasting ability is Charisma (spell save DC 13, spell attack +5). The Oni can innately cast the following spells, requiring no material components:
At Will: ?, ?, ?
1/Day each: ?, ?, ?, ?
Magic Weapons. The Oni's weapon attacks are magical.
Regeneration. The Oni regains 10 hit points at the start of its turn if it has at least 1 hit point.
Multiattack. The Oni makes two attacks, either with its claws or its Greatmace.
Claw (Oni form only). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
Daedric Fanged Greatmace. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8+7) bludgeoning damage plus 5 (1d8) piercing damage.