| Level 3rd | Casting Time 1 Bonus Action | Range/Area 60 feet | Components V, S |
| Duration 1 Minute | School Necromancy | Attack/Save Wis Save | Damage/Effect Utility |
Choose one of the following conditions currently affecting a creature you can see within range: blinded, charmed, deafened, frightened, paralyzed, petrified, poisoned, or stunned. You magically cause the ailment to spread to another creature within 30 feet of the first creature. The new creature must succeed on a Wisdom saving throw or be afflicted by the same condition for the duration. If the condition is charmed or frightened, the source of the charm or fear is the same for the new creature.
The condition ends on the creature early if it also ends on the original creature.