1. Abilities

Misfortune

Level:
6th
Casting Time:
1 Action
Range/Area
Touch
Components:
V, S, M*
Duration:
Concentration, up to 1 Minute
School:
Divination
Attack/Save:
None
Damage/Effect:
Debuff


You cast a pall of bad luck over a creature you touch. The creature must succeed on a Wisdom saving throw or be cursed with bad luck for the duration of the spell. A creature under the effects of this spell has disadvantage on all ability checks, saving throws, and attack rolls. A remove curse spell can end this effect early.

If a targeted creature is carrying a stone of good luck, the creature is unaffected by this spell, but the item ceases to function for 24 hours. Likewise, if a targeted creature is carrying a luck blade, the creature is unaffected by the spell, but the sword's luck ability and saving throw bonuses cease to function for 24 hours.

(* - a broken mirror.)

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