| STRENGTH | DEXTERITY | CONSTITUTION | INTELLIGENCE | WISDOM | CHARISMA |
| 7 | 20 | 16 | 15 | 15 | 20 |
(-2) | (+5) | (+3) | (+2) | (+2) | (+5) |
Magic Resistance. The tsaesci have advantage on saving throws made against spells and other magical effects.
Serpentine Spellcasting. The tsaesci know the following spells in a limited capacity. Their spellcasting ability is Charisma (spell save DC 17, +9 to spell attacks).
At will: Poison Spray, Animal Friendship (snakes only)
3/day each: Beast Sense, Beast Bond, Dominate Beast, Summon Beast (snakes only for all)
1/Day: Suggestion
Forceful Presence. Once per short rest, a Tsaesci may have advantage with a Charisma (Intimidation) or (Persuasion) check.
Adept of Darkness. The Tsaesci savor the darkness. While in dim light or darkness, they feel more comfortable and gain the following benefits:
- +1 bonus to AC
- +1 bonus to attack rolls and saves
- Regenerate 1d8+14 HP at the start of their turn
Spellcasting.
Vraj is a 14th-level Spellcaster. His spellcasting ability is Charisma (spell save DC 17, +9 to spell attacks). He has the following spells available:
- Cantrips (at will): Eldritch Blast, Guidance, Mage Hand, Poison Spray, Thaumaturgy, Toll the Dead
- 1st-level (4 slots): Armor of Agathys, Absorb Elements, Arms of Mora, Dissonant Whispers, Hex, Mage Armor, Zephyr Strike
- 2nd-level (3 slots): Animal Messenger, Beast Sense, Enthrall, Mirror Image
- 3rd-level (3 slots): Antagonize, Counterspell, Hunger of Mora, Spirit Shroud
- 4th-level (3 slots): Charm Monster, Fabricate, Shadow of Sithis, Vitriolic Sphere
- 5th-level (3 slots): Arcane Hand, Awaken, Enervation, Telepathic Bond
- 6th-level (1 slot): Globe of Invulnerability
- 7th-level (1 slot): Etherealness
Multiattack. The tsaesci makes two melee attacks.
Tsaesci Scimitar. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) slashing damage.
Snake's Fangs (Unarmed Strike). Melee Weapon Attack: +9, reach 5 ft., one target. Hit: 8 (1d6 + 5) piercing damage.
Poison Breath. (Recharge 5-6)
VII LIIV KRAS
Poison Wither Sickness
As an action, you utter the words of this shout. Any creature within a 30 ft. cone of the caster must make a Dexterity saving throw.
On a failed save, the affected targets take 6d6 poison damage.
On a successful save, they take half damage.
When Whispered, the range of effect is a 15 ft. cone. Damage is 4d6 poison.
When Yelled, the range of effect is a 45 ft cone. Damage is 8d6 poison.