1. Abilities

Flesh Shiver

Level
10th
Casting Time
1 Action
Range/Area
30ft.
Components
V, S, M*
Duration
Instantaneous
School
Mysticism
Attack/Save
CON Save
Damage/Effect
Utility, Control


You break a bone in the grip of your hand, eliciting the sickening sound of your foe's crunching bones beneath your flesh.

A creature with Hit Dice less than or equal to your caster level is automatically stunned for 1 round. A creature with Hit Dice greater than your caster level must succeed on a Constitution saving throw to resist the stunning effect.

In the following rounds, a target stunned by this spell must make additional Constitution saving throws or take 1d6 damage per caster level, and be nauseated by the pain for 1d4+2 rounds, as each failed save results in the breaking of the bones of one limb.

If on the fifth round, another Constitution saving throw is failed, the target's neck is the last bone to break, killing the target.

* - a bone, broken and destroyed in the casting of the spell

Kanka is built by just the two of us. Support our quest and enjoy an ad-free experience for less than the cost of a fancy coffee. Become a member.