1. Abilities

Taunt

Level
1st
Casting Time
1 Action
Range/Area
15ft.
Components
V, S
Duration
1 Round
School
 Mysticism
Attack/Save
WIS
Damage/Effect
Charm


You beckon one creature in range, that you can see, to be incensed by you. The target must succeed on a Wisdom saving throw or be forced to focus on you. They cannot take any harmful actions against any creature except you. They can elect to do nothing hostile at all, but all hostile actions or potentially hostile activity must be taken directed at the caster.

Any creature with advantage against charm effects has advantage on this save.

At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, you can choose more than one creature for each slot level above 1st.

Blood Hunter (Profane Soul), Fighter (Eldritch Knight, Rune Knight, Psi Warrior), Paladin, Warlock (Hexblade), Wizard (Bladesinger)

Kanka is built by just the two of us. Support our quest and enjoy an ad-free experience for less than the cost of a fancy coffee. Become a member.