1. Objects

Child of the Pit

Dormant State

As the legend says, a warrior found himself in Malacath's Ashpit, in a fight "for his life." Many would have given in, -- and then be punished for it -- surrendering to death in the pit. However, this man refused to surrender, and when he reached into the ashy ground of the arena, he managed to find and pull free an axe. He pulled it free and used it to dispose of his foe.

This weapon counts as a +1 Battleaxe (1d8/1d10 versatile, single-handed weapon). On a hit, this weapon deals a bonus 2d6 fire damage. Attunement is required to wield this weapon and attunement will reveal that there may be more to this weapon in time.


Awakened State

+1 Bonus to Attack and Damage rolls increases to a +2.

The weapon gains 2 charges. These charges can be used to cast Calm Emotions and Bane one time each per day. Any charges used are recharged after a long rest.

The bonus damage on a hit increases from 2d6 fire damage to 3d6 fire damage.


Exalted State

+2 Bonus to Attack and Damage rolls increases to a +3

The Attuned becomes resistant to fire damage.

The bonus damage on a hit increases from 3d6 fire damage to 4d6 fire damage.

The weapon gains a 3rd charge and the ability to cast Magic Circle with it, once per long rest.

The Attuned may increase their Strength, Constitution, or Charisma Score by 2, and their maximum by 2.


All spells associated with this item use the Attuned's Charisma in deciding Spell Attack Modifiers and Spell Save DCs.

Its current state is Exalted.

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