Injury Poison
A creature subjected to this Poison makes a DC 17 Constitution saving throw. On a failure, the creature takes 2d6 poison damage and is considered paralyzed for 1 minute. On a success, half as much damage, and is not paralyzed.
Injury Poison
A creature subjected to this Poison makes a DC 17 Constitution saving throw. On a failure, the creature takes 2d6 poison damage and is considered paralyzed for 1 minute. On a success, half as much damage, and is not paralyzed.