1. Objects

Staff of the Snow Prince

Wondrous Item, Staff, Artifact

The wielder of this staff has access to two charges equal to half their proficiency bonus with which they can use the magic of this staff to cast a spell called Ice Shards.

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Spike Growth differences

The ground in a 20-foot radius centered on a point within range twists and sprouts hard spikes and thorns. The area becomes difficult terrain for the duration. When a creature moves into or within the area, it takes 2d4 piercing damage for every 5 feet it travels.

The transformation of the ground is camouflaged to look natural. Any creature that can't see the area at the time the spell is cast must make a Wisdom (Perception) check against your spell save DC to recognize the terrain as hazardous before entering it.


Piercing damage becomes Cold damage. Anyone reduced to 0 HP is entombed in ice, stabilizing a creature before death.