1. Characters

Flemshot

Goblin Bandit Chief

Small humanoid (goblin), neutral evil

Armor Class 15 (chain shirt)

Hit Points 32

Speed 30 ft.

STR 13 (+1)

DEX 16 (+3)

CON 16 (+3)

INT 10 (0)

WIS 12 (+1)

CHA 8 (-1)

Skills Stealth +7, Survival +4

Senses darkvision 60 ft., passive Perception 11

Languages Common, Goblin

Challenge 4 (1,100 XP)

Cunning Action. On each of his turns, Pargon can use a bonus action to take the Dash, Disengage, or Hide action.

Nimble Escape. Pargon can take the Disengage or Hide action as a bonus action on each of his turns.

Multiattack. Pargon makes two melee attacks with his scimitar.

Scimitar. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 3) slashing damage.

Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Leadership (Recharges after a Short or Long Rest). For 1 minute, Pargon can utter a special command or warning whenever a nonhostile creature that he can see within 30 feet of him makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand Pargon. A creature can benefit from only one Leadership die at a time. This effect ends if Pargon is incapacitated.

Actions

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Goblin Hunters (2)

Small humanoid (goblin), neutral evil

Armor Class 15 (leather armor)

Hit Points 7 (2d6)

Speed 30 ft.

STR 8 (-1)

DEX 14 (+2)

CON 10 (0)

INT 10 (0)

WIS 9 (-1)

CHA 6 (-2)

Skills Stealth +6

Senses darkvision 60 ft., passive Perception 9

Languages Common, Goblin

Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Multiattack. The goblin makes two melee attacks with its scimitar.

Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Pargon and his two goblin hunters make for a formidable trio, using their cunning tactics and mobility to hunt mammoths and raid unsuspecting human lands.

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