Advanced Targeting Array
Applies to all vehicles.
Sophisticated holo-imaging technology designed to increase accuracy.
- Hard Points Required: 1
- Attachment Price: 4,000 credits.
- Base Modifiers: Upgrade Gunnery Ability by +1 when firing the ships weapons.
- Modification Options: Upgrade Gunnery Ability by +1; Innate Talent (Sniper Shot); Innate Talent (True Aim).
Electronic Countermeasures
Applies to all vehicles.
A suite of sophisticated electronic countermeasures, which transmit a dense stream of noise and junk data to fog sensors and jam comms traffic within a close range around the broadcasting vehicle. This makes the broadcaster harder to see or to hit, though the energy required tends to put undue strain on the vehicle's electrical systems.
- Hard Points Required: 1
- Attachment Price: 3,000 credits.
- Base Modifiers: Counts the vehicle's silhouette as 1 smaller when fired at. Any vehicle or spaceship picking up the noise will be notified of its presence.
- Modification Options: Upgrade difficulty of attacks using the Guided quality by +1.
FTL Drive
Applies to spaceships.
Providing the ship has the capacity to endure interstellar flight, an FTL drive allows it to make longer journies in a fraction of the time.
- Hard Points Required: 1
- Attachment Price: 5,000 credits times Range (1 Short, 2 Medium, 3 Long) and Speed (1 Slow, 2 Average, 3 Fast). Ex. 20,000 credits for a Medium/Average Drive.
- Base Modifiers: Grants the spaceship FTL capacity according to the given Range and Speed.
- Modification Options: Upgrade difficulty of attacks using the Guided quality by +1.
High-Output Turbines
Applies to all vehicles.
A powerful upgrade to most vehicles' engines, at the cost of lowering its reliability.
- Hard Points Required: 1
- Attachment Price: 5,300 credits.
- Base Modifiers: Upgrades the vehicle's Speed by +1 and reduces its System Strain Threshold by -1.
- Modification Options: None.
Retrofitted Hangar
Applies to all vehicles of Silhouette 5 or larger.
Converts available cargo space on a vehicle to instead be a fully equipped hangar for smaller vehicles.
- Hard Points Required: 2
- Attachment Price: 5,000 credits times vehicle's silhouette.
- Base Modifiers: The vehicle is able to carry a number of smaller vehicles, each of which must be at most 2 silhouette smaller than the carrier vheicle. The maximum capacity of all smaller vheicles carried. Common sense judgement on the GM's part may apply for what a vehicle can support.
- Silhouette 5 can carry up to 5; Silhouette 6 up to 20; Silhouette 7+ up to 60.
- Silhouette 5 can carry up to 5; Silhouette 6 up to 20; Silhouette 7+ up to 60.
- Modification Options: None.
Smuggling Compartments
Applies to all vehicles with an encumberance capacity of 25 or greater.
A number of concealed compartments that allow goods to be hidden away from prying eyes.
- Hard Points Required: 1
- Attachment Price: 1,200 credits.
- Base Modifiers: Stores up to 25 of the ship's Encumberance in hard-to-find compartments. Upgrades the difficulty of checks made to find these compartments by +2.
- Modification Options: 2x Additional storage compartments (25 Encumberance each).