The creature that damaged you is momentarily surrounded by green flames. It makes a Dexterity saving throw, taking 2d10 Fire damage on a failed save or half as much damage on a successful one.

Using a Higher-Level Spell Slot. The damage increases by 1d10 for each spell slot level above 1.

Properties

Unorganized
Level
1
Casting Time
Reaction, which you take in response to taking damage from a creature that you can see within 60 feet of yourself
Range/Area
60 Ft
Components
V, S
Material Components
-
Duration
Instantaneous
School
Evocation
Attack/Save
Dexterity saving throw