You touch a willing creature. Once on each of its turns until the spell ends, that creature can jump up to 30 feet by spending 10 feet of movement.

Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 1.

Properties

Unorganized
Level
1
Casting Time
Bonus Action
Range/Area
Touch
Components
V, S, M
Material Components
a grasshopper’s hind leg
Duration
1 Minute
School
Transmutation
Attack/Save
-