Armor Class 14 (natural armor)
Hit Points 42 (6d8 + 16)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 10 (+0) | 15 (+2) | 3 (-4) | 10 (+0) | 1 (-5) |
Damage Vulnerabilities fire
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine
Damage Immunities poison, psychic
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Saves Strength, Constitution
Senses darkvision 60 ft., passive Perception 10
Languages understands the languages of its creator but can’t speak
Challenge 3 (700 XP), PB = +2
Special Traits
- Immutable Form. The golem is immune to any spell or effect that would alter its form.
- Magic Resistance. The wood golem has advantage on saving throws against spells and other magical effects.
- Construct Nature. A golem doesn’t require air, food, drink, or sleep.
Actions
- Multiattack. The wood golem makes two slam attacks.
- Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage.
About
Wood Golems are constructs formed from animating wood and giving it a humanoid form. They are unthinking arcane automatons that will blindly follow any and all commands given to them by their creator.