Ghoul | |||||
Armor Class 12 Hit Points 22 (5d8) Speed 30 ft. | |||||
STR 13 (+1) | DEX 15 (+2) | CON 10 (0) | INT 7 (-2) | WIS 10 (0) | CHA 6 (-2) |
Immunities Poison, Charmed Senses Darkvisions 60 ft, passive Perception 10 Languages Common Challenge 1 (200 XP) | |||||
ACTIONS | |||||
Multiattack. The Ghoul makes one Barbed Tongue attack and one Claws attack. Bite/Barbed Tongue. Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 2) Piercing or Slashing damage plus 3 (1d6) Necrotic damage. Claw. Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) Slashing damage and target makes Constitution Saving Throw, DC = 10. Failure: Target gains Paralyzed condition until the end of the target’s next turn. | |||||
BONUS ACTION | |||||
Hungry Charge. The Ghoul moves up to half their speed in a straight line. If the Ghoul moves at least 15 feet and ends its movement within 5 feet of a creature, they have Advantage on the next attack roll they make against that creature, until the end of the Ghoul’s next turn. | |||||