Hobgoblin Scout
Medium Goblinoid (Hobgoblin), Lawful Evil

Armor Class 17 (Studded Leather, Banded Targe) 

                        Slash: AC 19, 2d4 DR

                        Ranged: AC 18

Hit Points 23 (5d8)

Speed 35 ft., climb 20 ft

STR

10 (0)

DEX

16 (+3)

CON

10 (0)

INT

10 (0)

WIS

10 (0)

CHA

9 (-1)

Senses Darkvision 60 ft., passive Perception 10

Languages Common, Goblin, Hobgoblin, Infernal

Proficiency Bonus +2

Challenge 1 (200 XP)

Lightfooted. Hobgoblin Scout can take Dash or Disengage action as a Bonus Action on each of its turns.


Martial Advantage (1/turn). On hit, Hobgoblin Scout deals an additional 7 (2d6) damage to enemy within 5 ft of allied Hobgoblin.

ACTIONS

Multiattack. Hobgoblin Scout makes two shortsword or two longbow attacks.


Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.


Longbow. Ranged Weapon Attack: +5 to hit, range 100/400, one target. Hit: 7 (1d8 + 3) piercing damage.