Hobgoblin Warrior | |||||
Armor Class 15 (Leather Armor, Banded Heater Shield) Pierce: AC 14, 1d4 DA Slash: AC 16, 1d4 DR Ranged: AC 17 Hit Points 10 Speed 30 ft. | |||||
STR 16 (+3) | DEX 14 (+2) | CON 12 (+1) | INT 11 (0) | WIS 12 (+1) | CHA 10 (0) |
Senses Darkvision 60 ft., passive Perception 11 Resistances Fire Languages Common, Goblin, Infernal Proficiency Bonus +2 Challenge 1/4 (10 XP) | |||||
Minion. If Hobgoblin Recruit takes damage from an attack or as a result of a failed Saving Throw, its Hit Points are reduced to 0. If Hobgoblin Recruit takes damage from another effect, they die if the effect exceeds their Hit Point Maximum, otherwise they take no damage. Tactical Positioning. When a non-minion ally attacks a creature, that ally gains +1 Attack Bonus for each Hobgoblin Warrior within 5 ft of the target. Shield Wall. Hobgoblin Warrior and adjacent allies with Shield Wall gain +1 AC for each ally with Shield Wall (Max 2) | |||||
ACTIONS | |||||
Shortsword (Group Attack). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 slashing damage. For each Hobgoblin Recruit within 5 ft., add +1 Attack Bonus and +1 damage die level. | |||||