Skeleton, Human
Medium Undead, Neutral Evil

Armor Class 14 (Natural Armor)

Hit Points 13 (3d8)

Speed 30 ft.

STR

10 (0)

DEX

15 (+2)

CON

11 (0)

INT

9 (-1)

WIS

13 (+1)

CHA

4 (-3)

Damage Vulnerabilities bludgeoning, force, thunder

Damage Resistances piercing, slashing

Damage Immunities poison

Condition Immunities exhaustion, poison

Senses Darkvision 60 ft, passive Perception 11

Languages those known in life

Challenge 1/4 (5 XP)

Hail of Bones. If the skeleton is reduced to 0 HP by bludgeoning, force, or thunder damage, the skeleton is destroyed in an explosion of bones. Each creature within 5 ft takes 4 bludgeoning damage.



ACTIONS

Shortbow. Ranged Weapon Attack: +4 to hit, range (80/320), one target.

Hit: (1d6 + 2) piercing damage.


Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.

Hit: (1d4 + 2) piercing damage.