Medium Humanoid (orc), Chaotic Evil

Armor Class 15 (Studded Leather)

Hit Points 26 (4d8 + 8)

Speed 30 ft.

STR

16 (+3)

DEX

16 (+3)

CON

14 (+2)

INT

7 (-2)

WIS

11 (+0)

CHA

10 (+0)

Skills Intimidation +2. Stealth +7

Senses Darkvision 60 ft, Passive Perception 10

Languages Common, Orc

Challenge 1 (200 XP)

Aggressive. As a bonus action, the orc can move up to it's speed toward a hostile creature it can see


Cunning Action. The orc can take the Dash, Disengage, or Hide action as a bonus action on each of its turns.


Sneak Attack (1/Turn). The orc deals an extra 3 (1d6) dmg when it hits with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the orc that isn't incapacitated and the orc doesn't have disadvantage on the attack roll.

ACTIONS

Scimitar. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft or range 30/120ft, one target. Hit: 6(1d6 + 3) piercing damage.