Skeleton, Orc
Medium (undead), neutral evil

Armor Class 15 (Chain Shirt & Wooden Targe, Deteriorated)

Hit Points 15 (3d8 + 2)

Speed 30 ft.

STR

12 (+1)

DEX

13 (+1)

CON

13 (+1)

INT

9 (-1)

WIS

13 (+1)

CHA

4 (-3)

Vulnerabilities bludgeoning, force, thunder

Resistances piercing, slashing

Immunities poison

Senses Darkvision 60 ft, passive Perception 11

Languages Common, Orcish

Challenge 1/2 (10 XP)

Hail of Bones. If the OrcSkeleton is reduced to 0 HP by bludgeoning, force, or thunder damage, it explodes in a Hail of Bones. Each creature within 5 feet takes 4 bludgeoning damage.

ACTIONS

Battleaxe. Melee Attack Roll. +1, reach 5 ft, one target. Hit: 5 (1d8 + 1) slashing damage or 6 (1d10 + 1) if wielded two-handed.