Skeleton, Goblin | |||||
Armor Class 14 (Leather Armor & Wood Targe, Deteriorated) Hit Points 9 (2d8) Speed 30 ft. | |||||
STR 10 (0) | DEX 14 (+2) | CON 10 (0) | INT 9 (-1) | WIS 13 (+1) | CHA 4 (-3) |
Vulnerabilities bludgeoning, force, thunder Resistances piercing, slashing Immunities poison Senses Darkvision 60 ft, passive Perception 11 Languages Common, Goblin Challenge 1/8 (5 XP) | |||||
Hail of Bones. If the Goblin Skeleton is reduced to 0 HP by bludgeoning, force, or thunder damage, it explodes in a Hail of Bones. Each creature within 5 feet takes 4 bludgeoning damage. | |||||
ACTIONS | |||||
Dagger. Melee Attack Roll. +2, reach 5 ft, one target. Hit: 4 (1d4 + 2) Piercing damage. Shortbow. Ranged Attack Roll. +2, range 80/320, one target. Hit: 5 (1d6 + 2) Piercing damage. | |||||