1. Abilities

Terrain Danger

Characters can learn about the danger level of a region through research to help inform their journey plans—gathering rumors, reading histories, collecting maps. The Terrain Danger table determines the danger level of the surrounding area. This indicates how many encounters a party is likely to face today—the greater the danger, the more encounters.

Terrain Danger Level

DangerEncounters
Safe and civilised; A village, a barren desert, a well-defended plain.1
Dangerous frontier; A wild forest, a treacherous swamp, a disturbed graveyard.2
Enemy territory; A monster's lair, an enemy camp, a haunted wood.3
Heavily populated hostile territory; An enemy settlement, a mind-flayer city, a kobold nest.4
Lethal and actively hunted; A plane of madness, a god's domain, a layer of hell.5