Bugbear Roughneck | |||||
Armor Class 14 (Hide Armor) Piercing: AC 13, 1d4 DA Slashing: AC 15, 1d4 DR Hit Points 26 (4d8 + 8) Speed 30 ft. | |||||
STR 16 (+3) | DEX 14 (+2) | CON 15 (+2) | INT 11 (0) | WIS 13 (+1) | CHA 12 (+1) |
Skills Athletics +5, Stealth +4, Survival +3 Immunities Frightened Senses Darkvision 60 ft, passive Perception 11 Languages Common, Goblin, Bugbear Challenge 1 (200 XP) | |||||
Abduct. The Bugbear Roughneck does not spend extra movement to move a creature it is grappling. Brute. On hit with a melee weapon, the Bugbear Roughneck rolls an extra damage die. Surprise Attack. If the Bugbear Roughneck surprises a creature and hits on its attack during the Surprise round, the target takes an extra 7 (2d6) damage. | |||||
ACTIONS | |||||
Multiattack (Battle Fury Only). The Bugbear Roughneck makes two Handaxe attacks. Handaxe. Melee Attack Roll: +5 to hit, reach 5 ft. or range 20/60 ft, one target. Hit: 9 (2d6 + 3) Slashing damage. Bugbear Battle Cry (1/Day). Each ally within 15 ft of the Bugbear Roughneck who can hear and understand them gains Advantage on Attack rolls until the start of the Bugbear Roughneck’s next turn. | |||||
BONUS ACTIONS | |||||
Battle Fury (1/Day). The Bugbear Roughneck enters a furious state that lasts for 1 minute. While in fury, it can take the Multiattack Action on its turn and has resistance to mundane Bludgeoning, Piercing, and Slashing damage. | |||||